Indofood Case Study:
4 Million Cups of Pop Mie Sold Through Gamification
The Objective
Encourage sales and brand engagement with Indofood’s brand of instant noodles – Pop Mie.
The ADA Approach
Gamification, if done properly, increases the likelihood of consumers buying by 60%, but the mechanics behind it can often be challenging to manage.
We created a ‘Get Lucky’ campaign for Pop Mie by leveraging on SMS for reach to a wider audience. Then, we developed an interactive Unstructured Supplementary Service Data (USSD) portal or also commonly known as “Quick Codes”, where consumers could easily enter a redemption code printed on top of every Pop Mie cup. This allowed consumers to receive an instant response and possibly redeem a prize.
The Outcome
4 million
cups of Pop Mie sold
and game redemptions
1.6 Million
unique registrations
and participants
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